With the Smart City concept gaining momentum around the world in recent years, Information and Communication Technologies (ICTs) have become increasingly popular and indispensable. However, existing criticisms claim that, in addition to Technology, the smartness of citizens should also be emphasized. In other words, it is essential to enable citizens to become involved in their cities as stakeholders. In this paper, a game-based approach to facilitate the involvement of citizens in civic life is taken. By analyzing some popular digital video games, Augmented Reality (AR) and theories from socialists and psychologists, a new Urban-gaming framework is built, which could be used for data collection, decision-making and other urban issues.
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