3D Spatial Development of Historic Urban Landscape to Promote a Historical Spatial Data System

Herry Santosa (1), Syamsun Ramli (2), Faisal Bahar (3)
(1) Architecture Department, Faculty of Engineering, University of Brawijaya, Indonesia, Indonesia,
(2) Architecture Department, Faculty of Engineering, University of Brawijaya, Indonesia, Indonesia,
(3) Architecture Department, Faculty of Engineering, University of Brawijaya, Indonesia, Indonesia


Spatial experience in historical street corridors is essential to encourage a continuously satisfying experience of a historical aesthetic leading to a better quality of the historic urban landscape, which is significant for making precious memory of the city's history. 3D spatial formation along the historic street corridor fosters the generation of historical memory of the urban space. Both tangible and intangible aspects attached to the historic street corridors' spatial configuration have significant meaning that forms the integrity of the valuable historical urban space. The research area is in Kayutangan street as one of the historical street corridors in Malang City, East Java, Indonesia. The study aims to develop the historical spatial data system of the Kayutangan corridor to construct an online digital spatial database and enforce it as a policy decision reference by the government in managing the urban development in historical areas, especially in the Kayutangan street corridors. The 3D spatial development of historic urban landscape performed the combination of 3D modeling software, 3D visualization software, and 3D spatial multimedia application authoring platforms. The collaboration of three systems generated three spatial data types, namely a 3D spatial-passive observation data, a 3D spatial-active observation data, and 3D spatial-interactive simulation data. As a result, this study produces 3D spatial multimedia contained the 3D spatial of historical data of Kayutangan streetscape, which performs as a historical spatial data system to reference the smart development of cultural tourism and heritage cities in Malang.

Full text article

Generated from XML file


Aicardi, I., Chiabrando, F., Lingua, A. M., & Noardo, F. (2018). Recent trends in cultural heritage 3D survey: The photogrammetric computer vision approach. Journal of Cultural Heritage, 32, 257-266.

Alsadik, B., Gerke, M., & Vosselman, G. (2013). Automated camera network design for 3D modeling of cultural heritage objects. Journal of Cultural Heritage, 14(6), 515-526.

Andrés, A. N., Pozuelo, F. B., Marimón, J. R., & de Mesa Gisbert, A. (2012). Generation of virtual models of cultural heritage. Journal of Cultural Heritage, 13(1), 103-106.

Burigat, S., & Chittaro, L. (2007). Navigation in 3D virtual environments: Effects of user experience and location-pointing navigation aids. International Journal of Human-Computer Studies, 65(11), 945-958.

Conniff, A., Craig, T., Laing, R., & Galán-Díaz, C. (2010). A comparison of active navigation and passive observation of desktop models of future built environments. Design Studies, 31(5), 419-438.

Demetrescu, E., d’Annibale, E., Ferdani, D., & Fanini, B. (2020). Digital replica of cultural landscapes: An experimental reality-based workflow to create realistic, interactive open world experiences. Journal of Cultural Heritage, 41, 125-141.

Doyle, S., Dodge, M., & Smith, A. (1998). The potential of web-based mapping and virtual reality technologies for modelling urban environments. Computers, environment and urban systems, 22(2), 137-155.

Dykes, J. (2000). An approach to virtual environments for visualization using linked geo-referenced panoramic imagery. Computers, Environment and Urban Systems, 24(2), 127-152.

Georgoula, O., Stamnas, A., Patias, P., Georgiadis, C., & Fragkoulidou, V. (2013). Historical coastal urban landscapes digital documentation and temporal study with 2D/3D modeling functionality: The case of Thessaloniki, Greece. Journal of Cultural Heritage, 14(5), 396-402.

Honjo, T., & Lim, E. M. (2001). Visualization of landscape by VRML system. Landscape and urban planning, 55(3), 175-183.

Howard, T. L., & Gaborit, N. (2007). Using virtual environment technology to improve public participation in urban planning process. Journal of Urban Planning and Development, 133(4), 233-241.

Huang, B., & Claramunt, C. (2004). Environmental simulation within a virtual environment. ISPRS Journal of Photogrammetry and Remote Sensing, 59(1-2), 73-84.

Ibáñez, J., & Delgado-Mata, C. (2011). Lessons from research on interaction with virtual environments. Journal of Network and Computer Applications, 34(1), 268-281.

Jacobson, A. R., Militello, R., & Baveye, P. C. (2009). Development of computer-assisted virtual field trips to support multidisciplinary learning. Computers & Education, 52(3), 571-580.

Kawakami, M., & Zhenjiang, S. (2006). Study on Decision Support System for District Planning in Public Participation-A case study in Kanazawa City, Japan. In J.P. Van Leeuwen, and H. J. P. Timmermans (eds.) Progress in Design & Decision Support Systems in Architecture and Urban Planning (pp 203-218). Eindhoven: Eindhoven University of Technology, ISBN-10: 90-386-1756-9, ISBN-13: 978-90-386-1756-5.

Khodeir, L. M., Aly, D., & Tarek, S. (2016). Integrating HBIM (Heritage Building Information Modeling) tools in the application of sustainable retrofitting of heritage buildings in Egypt. Procedia Environmental Sciences, 34, 258-270.

Koga, M., Ikaruga, S., Tadamura, K., Ohgai, A., & Matsuo, M. (2008). Study on image sharing support method in landscape planning using information technology. Journal of Architecture and Planning, AIJ, 73(633), 2409-2416.

Laing, R., Conniff, A., Craig, T., Diaz, C. G., & Scott, S. (2007). Design and use of a virtual heritage model to enable a comparison of active navigation of buildings and spaces with passive observation. Automation in Construction, 16(6), 830-841.

Leder, H., Belke, B., Oeberst, A., & Augustin, D. (2004). A model of aesthetic appreciation and aesthetic judgments. British journal of psychology, 95(4), 489-508.

Mah, O. B. P., Yan, Y., Tan, J. S. Y., Tan, Y. X., Tay, G. Q. Y., Chiam, D. J., ... & Feng, C. C. (2019). Generating a virtual tour for the preservation of the (in) tangible cultural heritage of Tampines Chinese Temple in Singapore. Journal of Cultural Heritage, 39, 202-211. https://doi.org/10.1016/j.culher.2019.04.004.

Marini, D., Rossi, M., Moltedo, L., & Salvetti, O. (1997). Virtual reality and Web tools to convey the visual information of ancient monuments. Computer networks and ISDN systems, 29(14), 1655-1660.

Martens, J., & Antonenko, P. D. (2012). Narrowing gender-based performance gaps in virtual environment navigation. Computers in Human Behavior, 28(3), 809-819.

Münzer, S., Seufert, T., & Brünken, R. (2009). Learning from multimedia presentations: Facilitation function of animations and spatial abilities. Learning and Individual Differences, 19(4), 481-485.

Napolitano, R. K., Scherer, G., & Glisic, B. (2018). Virtual tours and informational modeling for conservation of cultural heritage sites. Journal of Cultural Heritage, 29, 123-129.

Orland, B., Budthimedhee, K., & Uusitalo, J. (2001). Considering virtual worlds as representations of landscape realities and as tools for landscape planning. Landscape and urban planning, 54(1-4), 139-148.

Parush, A., & Berman, D. (2004). Navigation and orientation in 3D user interfaces: the impact of navigation aids and landmarks. International journal of human-computer studies, 61(3), 375-395.

Santosa, H., Ikaruga, S., & Kobayashi, T. (2013). Visual evaluation of urban commercial streetscape through building owners judgment: Case study in Malang city, Indonesia. Journal of Architecture and Planning, 78(691), 1995-2005.

Santosa, H., Ikaruga, S., & Kobayashi, T. (2014). Development of Landscape Planning Support System Using Interactive 3D Visualization. Journal of Architecture and Planning, 79(706), 2699-2709.

Shen, Z., & Kawakami, M. (2010). An online visualization tool for Internet-based local townscape design. Computers, Environment and Urban Systems, 34(2), 104-116.

Soehargo, P. H. (1996). Perkembangan kota & arsitektur kolonial Belanda di Malang. Diterbitkan atas kerjasama Lembaga Penelitian dan Pengabdian Kepada Masyarakat, Universitas Kristen PETRA dan penerbit Andi, Yogyakarta.

Takiguchi, H., Arima, T., Sakai, T., & Hagishima, S. (2003). Multimedia computer system supporting park-planning workshop. Journal of Architecture and Planning, (574), 129-136.

Wu, H., He, Z., & Gong, J. (2010). A virtual globe-based 3D visualization and interactive framework for public participation in urban planning processes. Computers, Environment and Urban Systems, 34(4), 291-298.


Herry Santosa
[email protected] (Primary Contact)
Syamsun Ramli
Faisal Bahar
Santosa, H., Ramli, S., & Bahar, F. (2020). 3D Spatial Development of Historic Urban Landscape to Promote a Historical Spatial Data System. The Academic Research Community Publication, 4(2), 01–13. https://doi.org/10.21625/archive.v4i2.751

Article Details